Please bear in mind that all information given in this post is relevant to the UK only. For information about the age rating system in other countries, please consult this website.
First-person shooter season is over and not only does this mean that EA and Activision have stopped releasing games, it's also given a bunch of people some time to get really rather annoyed. No, it is not the thousands of disappointed fans, shocked to discover that the latest Brawl of Duty: Modern Gorefare game is not quite as new as they had expected it to be, instead, it is those most humble of creatures: parents. They have been shocked as they see the huge amounts of violence in these games, and take to the streets to protest. Sort-of. I would join these protesters and write a long post about how needless violence in games is and all that, but someone else already did that. And they had lots of sciencey stuff in their's, so I can't really compete.
Instead, I shall try to put the arguments of the other side, so often expressed in language that is filled with so much profanity that it is difficult to agree with the ****s. So it is with a slight amount of regret that I dive into my three reasons why people should stop worrying and learn to love blood and gore:
1) The Age Rating System
It is mainly parents who complain about violence in video games. If a game has an age rating which is older than the person who is attempting to purchase it (as long as it is rated by the Entertainment Software Rating Board, not Pan European Game Information which has no legal power inside the UK), then any decent member of retail staff would refuse to sell it to them. If a child is able to buy and play video game of which the parent is unaware then I would blame that on the parent. Does your seven-year-old need to know your credit card number? Really?
2) Violence Exists
The above statement is a fact; violence exists. So isn't it more important to tackle actual violence rather than objecting to events that never really happen or directly harm anyone? However, as the anti-video-game-violence-I-love-hyphens-protester would say, video game violence contributes to real-world violence. But does it? Well... maybe a bit. Despite this, most violence is caused by desperation. Desperation is caused by poverty, poverty is caused by unemployment, unemployment is caused by a lack of jobs and a lack of jobs is caused by the decline of companies. So by campaigning against video games (and therefore the companies that make them), aiming to send them into bankruptcy, aren't anti-video-game-violence-I-love-hyphens-protesters causing real world violence at least as much as the games they hate so very much?
3) The Army
The idea that more people are complaining about video game violence than the existence of the army seems rather strange. There are two reasons why this is happening: firstly, video games are quite an easy target, as they are big companies which are often seen as exploiting the average consumer through over-pricing and suchlike; secondly, significantly more families have directly experienced Call of Duty than front-line combat. An irony that is often pointed out is that one can serve in the army at seventeen, while Call of Duty is rated eighteen-plus. Furthermore, in Northern Africa children are actually being forced to fight by people like Joseph Kony, while here in Europe we're making all this fuss about children playing games which simulate combat (normally in a highly unrealistic manner). Does that make sense to you?
I end with a quote for Hunter S. Thompson (I think that fact that I'm quoting from a man who shot himself aged sixty-seven proves the point I made at the beginning that violence in video games is something to be avoided, but I stand by its relevance nonetheless):
'I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me.'
I end with a quote for Hunter S. Thompson (I think that fact that I'm quoting from a man who shot himself aged sixty-seven proves the point I made at the beginning that violence in video games is something to be avoided, but I stand by its relevance nonetheless):
'I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me.'
1) You know as well as I do that age restrictions are utterly useless; even the companies don't believe in them. Why should they, when the bulk of 'Brawl of Duty' is bought by under-18s?
ReplyDelete2) ‘Most violence is caused by desperation’. Excuse me? Most violence is caused by greed, the causes of which are infinitely varied. The idea that humans only do evil because of hard times dates back to the French Revolution and its batch of pre-communist excuses-for- philosophers. It is a rather feeble idea, for evil can come from excess of money as well as poverty.
3) What you mean by that rather strange paragraph is that, if computer programmers become unemployed, they will sink into despair and start causing violence and havoc. I hardly think that a bunch of mad IT nerds would be too much for our government to handle.
4) Your last paragraph is rather dangerous; it accidentally states that we should take example on Kony. You also forget to mention the link between the army and computer games, which are two very different things. The army has a use and purpose which are beneficial to some. In the long run, I think companies could easily do without the realism.